Neera as of 4/19/586 C.Y. (chapter 1115)

Statistics

13th level wizard (diviner)
Race human Height 5'8" STR 9
Gender female Weight 115 lbs INT 18
Born 551 C.Y. Skin white WIS 17
Died   Hair jet-black DEX 12
Age 35 Eyes green CON 12
        CHR 15
        COM 17

Personal

Alignment N
Occupation sage/astrologer
Location  
Homeland unknown
Patron deity unknown
Characteristics high cheekbones, sharp wit
Significant other Belphanior
Family members  
Contacts Parekh (archmagess)
Property/Holdings  
Miscellaneous first appeared in episode 702, in Rauxes; signed on to accompany the group to the lost isle; sent to study with Parekh in episode 752; revealed to have feelings for Belphanior in 790
mentioned fast magic missile (somatic component only) in episode 951
mentioned small, localized cone of flame in episode 951
mentioned small, localized cone of frost in episode 951
mentioned small-scale bolt of lightning (under development) in episode 951
used scrying spell with floating blue arrow (and chance of detection proportionate to power level of quarry) in episode 958

Combat

HP 31
AC 3
THAC0 16
Preferred weapon magic (but carries a dagger)

Items

Worn ring of spell turning
circlet of protection +2
cloak of steel +4 (like a +4 cloak of protection but hardens against any attack)
brooch vs normal missiles (confers continuous effects of the spell)
broken tablet (magical translator) (artifact from darkness gateway)
ancient tablet that predates Xusia, covered in strange runes, and broken in two parts
  • top half enables bearer to understand and converse in any spoken language
    +
  • bottom half enables bearer to learn any written language/code after study
    +
Embedded  
Carried crown of Zagyg, finger of Boccob
Carried devices  
Kept Gorath's journal (nonmagical, currently under study)
a number of lore-filled stone tablets found in Panagaea
Crown of Panagaea (allows wearer to comprehend the stone tablets from Panagaea)
Extra  
Owned  

Wizard Spells

Level  #  Known/Cast Often
1st 5 Cantrip; Detect Magic; Erase; Identify; Magic Missile; Read Magic
2nd 5 Detect Good/Evil; Detect Invisibility; ESP; Knock; Locate Object; Cone of Frost; Cone of Flame; Lightning Arc
3rd 5 Clairaudience; Clairvoyance; Dispel Magic; Fly; Item; Melf's Minute Meteors; Fast Magic Missile
4th 4 Detect Scrying; Magic Mirror; Remove Curse; Stoneskin
5th 4 Bigby's Interposing Hand; Fabricate; Hold Monster; Wall of Force
6th 2 Legend Lore
7th 0  
8th 0  
9th 0  


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