INDEX TO EPIC III (episodes 426-600)

426 Peldor and Tanya decide to leave Greyhawk for a while, and put Bosco in charge of the inn
427 Peldor and Tanya journey to Dyvers, and tally the loot from their wedding
428 Peldor and Tanya plan their route
429 Peldor and Tanya have a run-in with some bandits, but Peldor manages to talk his was out of the situation, and they "join" the bandits
430 Peldor, Tanya, Reuben, and the bandits arrive in Hardby - and waste no time getting into trouble
431-435 Belphanior and crew must deal with yet more brigands - and one of the crew dies
436-440 Mongo and Gorin accompany Peyote and Halbarad into the Vesve, and get caught up in a Druidic quest
441-445 Peldor and Tanya encounter the Despotrix of Hardby, and are shanghaid into a quest for her
446-450 Belphanior and Otto go forth to seek a new cadre of elite troops, to keep order in Helgate now that all the town guardsmen have quit or are dead
451-455 Mongo, Gorin, Peyote, and Halbarad find and explore the evil tomb - but an unnamed bad guy gets away with some unknown prize
456-464 Peldor and Tanya settle their business in Zeif, as Peldor finds himself roaming the Sultan's palace in search of the ruby
465-466 Alindyar and Lyra are witness to Bosco's six brothers, as the merry band arrives in Greyhawk and heads for the Green Dragon
467-469 Ged returns to his homeland, in the Spindrift Isles, to join his siblings as their father lies on his deathbed
470-475 Belphanior and company explore some mysterious deaths in the mines of Helgate, find the wispy thing (!), and eventually encounter a horror beyond imagining
476 Rary calls upon Alindyar to help assemble the others, to undertake a new quest
477 The regrouped party hears the spiel of Rary, and learns of their destination: The Isle of the Ape
478 Preparations are made, on the eve of the great journey
479 Tenser transports the party to the extradimensional town of Nexus, from which they continue on to the dreaded isle
480 The party, minus Tenser, crashes on the island
481 As the adventurers get their bearings, they are attacked by flying dinosaurs
482 The party travels across the grasslands, and spots a primitive village
483 Back in Helgate, the town guards swap scary stories on a dark and stormy night
484-485 After a savage ambush and a great battle, the adventurers stand triumphant, if weakened
486 They venture through the natives' great stone wall and into the jungle beyond
487 More marching; camp is made; a midnight attack
488 Tyrannosaurus attack! Mongo is eaten, and the terrible lizard flees into the night
489 The others spend the better part of a grueling day tracking the dinosaur, and eventually find it...minus Mongo, but plus a lot of native tracks
490 Mongo's rendition of the above events
491 Mongo defeats a giant ape (but not THE giant ape) and is rejoined by the party, as they find him in a native village
492 The adventurers interact with the villagers, Belphanior receives an odd gift, and a plan of action is devised
493 The party is ambushed by a pack of small, swift, and deadly dinosaurs
494 The battle concludes, but Alindyar is critically wounded; camp must be made
495 Much traveling, as the adventurers edge ever-closer to the domain of the great ape
496 Oonga's lair is discovered and explored
497 Oonga comes home, and a great battle follows; the mysterious traveler Ashe is found; dimensional portals beckon
498 The party makes a fateful decision; Ashe demonstrates his true power; the party ends up in the Abyss
499 The party marches across the Abyssal plains of Orcus' layer, in search of the demon-lord's castle
500 The Road of the Damned is taken, to the palace of Orcus; the demon-lord is confronted, and battle breaks out; the party must bargain for their lives, but the cost will surely be terrible

plot summaries for episodes 501-525 & Lost Tales 1-12

plot summaries for episodes 526-550 & Lost Tales 13-25

plot summaries for episodes 551-600